04 — Comparison & Battle Cards
Current Chapter 17 inventory: 32 rapid discrimination cards + 14 deep cards (A–N).
Rapid cards train fast elimination. Deep cards train explanation: define the distinction, identify the deciding clue, apply it to a scenario, and state the changed fact that would switch the answer.
Rapid sets
Deep sets
Final six-way discrimination check
- old way gone; new not normal → Neutral Zone
- strong CDO; no respected cross-functional change team → Guiding Coalition gap
- repeated vision; incentives reward old behavior → Walk the Talk failure
- benefit is clear; people cannot experiment before commitment → Trialability
- aware and forming attitude → Rogers Persuasion stage
- audience/message known; no credible messenger → Communicators
Source: Chapter 17, pp. 542–575.