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Rapid Battle Cards 01–16

Cover the clues, classify first, then explain the deciding distinction.

# Concept A Concept B A clue B clue
1 Change Transition new situation / external state psychological process through Ending → Neutral → New Beginning
2 Technology deployment Organizational change tool/project milestone changed behavior, accountability, understanding and work
3 People resist change People resist being changed overbroad claim arbitrary/imposed change creates resistance
4 Urgency Anxiety focused reason to move fear/overload can increase resistance
5 Crisis Urgency possible trigger with side effects mobilizing state; can exist without crisis
6 Sponsor Guiding Coalition one influential champion cross-org team with power/expertise/credibility/leadership
7 Guiding Coalition Steering committee transformation influence oversight forum may be narrower
8 Leadership Management vision/strategy/mobilization plans/budgets/control
9 Common goal Change vision shared team objective compelling future direction
10 Vision Project plan destination/direction tasks/timing/resources
11 Vision Technology target organizational outcome enabling deployment milestone
12 Short-term win Victory evidence/fuel false finish before consolidation/anchoring
13 Walk the Talk Repetition deeds align with words more exposure to words
14 Explain inconsistency Ignore inconsistency honest rationale/scope/duration credibility damage
15 One-way broadcast Give and Take send listen/feedback
16 D V dissatisfaction / why leave better future / where go

Fast changed-fact rules

  • Change → transition when the stem moves from the external event to loss/ambiguity/new-normal experience.
  • Sponsor → coalition when the work requires broad cross-organizational guiding capacity.
  • Repetition → Walk the Talk when behavior/incentives contradict the message.
  • Short-term win → dangerous victory when leaders stop because early evidence exists.

Source: pp. 542–565.

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